I would like duplicates of objects to light up when I move my mouse over an object. Currently I am constantly comparing #numbers to check if I see the same object multiple times.
Nice idea?
-Tom
Feature request: cycle/duplicate indication
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You are right, twice.
The task I mostly perform is making sense of a vast mesh of interconnecting objects and finding out why things are not GCed (leaks ). Specially in the situation of (indirect) cyclic references I sometimes go round deeper and deeper before regognizing the cycle. The same sequence of objects unfolds over and over. If one of the ancesters would highlight I would immediately see that I would be going down a cycle.
Maybe less frequent but also useful would it be in the situation where many root references go through basically the same 'pivot'. This pivot would be highlighted in many root paths. It would give me a better insight with less inspection.
Does that make sense?
The task I mostly perform is making sense of a vast mesh of interconnecting objects and finding out why things are not GCed (leaks ). Specially in the situation of (indirect) cyclic references I sometimes go round deeper and deeper before regognizing the cycle. The same sequence of objects unfolds over and over. If one of the ancesters would highlight I would immediately see that I would be going down a cycle.
Maybe less frequent but also useful would it be in the situation where many root references go through basically the same 'pivot'. This pivot would be highlighted in many root paths. It would give me a better insight with less inspection.
Does that make sense?
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- Joined: Tue Aug 10, 2004 7:52 pm
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